MCP for Blender
Plugin that lets a model control Blender through an addon and an MCP server
Worth exploring
Expose a 3D app as an MCP tool so a prompt builds and edits the scene live
Read, not run
What it can touch
- Python
- Open code at github.com
We read the code and docs on this date. We did not run it. Check before you install.
How we checkOn 13 Nov 2026 we read the code and docs. We found that it connects to the internet. We did not run it.On 13 Nov 2026 we read the code and docs. We found that it uses API keys that you give it. We did not run it.On 13 Nov 2026 we read the code and docs to see what you need before it works. We did not run it.On 13 Nov 2026 we checked where the code lives.Wunderlust read the code and docs for this card on 13 Nov 2026. We did not run it. It is not a security audit. Check before you install.
What it is
A Blender addon opens a socket server, and an MCP server connects it to Claude, Codex, Cursor and others. The model controls objects and materials and downloads assets from Poly Haven, Sketchfab and Poly Pizza, or generates 3D models with Meshy, Hunyuan3D, Tripo and Hyper3D Rodin.
What it’s for
For someone modeling in 3D who wants to describe a scene and watch it built in Blender, instead of creating object by object.
Benefits
- Install with one command: uvx mcp-for-blender setup
- A tool that runs Python inside Blender
- Poly Haven needs no API key; the 3D generators need your own
Caveats
- It is a community project, not affiliated with the Blender Foundation, and needs Blender 3.0+, Python 3.10+ and uv.
- The socket has no authentication and the tool runs arbitrary Python, so keep it on localhost and save your work first; anonymous telemetry is on by default.





