Wunderlust

Claude Animation Base

p5.js kit for Claude to animate hand-painted cartoons, with a character of its own

Worth exploring

Give the agent a written guide and contact sheets so it checks its frames before the MP4

Why it works
A written guide and contact sheets let the agent see its own frames and fix them, so drawings improve before you watch any video.
Watch out
Painted fills are slow without a GPU. Review contact sheets while you iterate and render the full video only at the end.

What it is

Ships the character Clawd, with 31 emotions, and an ANIMATION_GUIDE.md with the rules and API the model should read first. A headless renderer makes contact sheets, crops, frames and MP4, and studio.html lets you scrub through the scenes.

What it’s for

For someone who wants a watercolor cartoon made by Claude, like the 11-second demo clip, with the agent checking its own frames.

Benefits

  • Clawd with 31 emotions, hats, emotes and dances
  • Contact sheets so the agent can review its own work
  • A ready demo: node render.mjs --clip --out=out/video.mp4

Caveats

  • Needs Node.js, Google Chrome and ffmpeg; without a dedicated GPU the watercolor fills take seconds per frame.
  • According to the README, the test videos used Opus 5.5 at xhigh reasoning in Claude Code, and that level changes how elaborate scenes get.

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